FOXNEXT VR Studio Puts Players In An Apocalyptic World From An Ape’s Perspective In CRISIS ON THE PLANET OF THE APES VR | The Fan Carpet Ltd • The Fan Carpet: The RED Carpet for FANS • The Fan Carpet: Fansites Network • The Fan Carpet: Slate • The Fan Carpet: Theatre Spotlight • The Fan Carpet: Arena • The Fan Carpet: International

FOXNEXT VR Studio Puts Players In An Apocalyptic World From An Ape’s Perspective In CRISIS ON THE PLANET OF THE APES VR


05 March 2018

The Fight for Survival Continues in this First-Person Action-Adventure from the Planet of the Apes Saga

Available on VR Platforms in April

The FoxNext VR Studio today revealed its first virtual reality game, Crisis on the Planet of the Apes VR, available April 3, 2018 on PlayStation®VR, Oculus Rift, and HTC Vive. Produced in partnership with Imaginati Studios, Crisis on the Planet of the Apes VR is a first-person action-adventure VR game set in-between the Rise and Dawn of the Planet of the Apes movies, where you play as an intelligent ape.

Five years since its outbreak, the Simian Flu has wiped out half of humanity and left other primates...evolved. Now at the crossroads of two species’ destinies, you are an ape with advanced intelligence, captured and held prisoner in a heavily guarded scientific facility as mankind desperately searches for a cure. Your mission: Climb, jump and shoot through the chaos of a violent new world to escape with your fellow apes and return home to Caesar.

 

 

“VR has always held the promise of bringing together the cinematic storytelling of film and the deeply immersive interactivity of games. Crisis on the Planet of the Apes VR takes this potential to the next level,” said Brendan Handler, SVP & GM, FoxNext VR Studio. “We set out to give the fan a lead role in this dark Planet of the Apes world – to feel the ape’s strength, power and movement as he fights his way to safety.”

 

 

From a primate’s perspective, the player becomes part of the storyline, captured and forced into deadly conflict with humans, fighting for their lives as they attempt to escape captivity. Players can expect to band together with other captive apes, confront human violence and channel primate instincts to survive.

“The Apes franchise supplies the perfect opportunity for players to become part of an apocalyptic world from the perspective of a different species for the first time ever,” Martin Alltimes, CEO, Imaginati Studios. “We wanted to balance visceral combat with a plot-driven narrative that leaves you questioning your innate allegiance to humanity.”

 

 

Crisis on the Planet of the Apes VR will be available on 3 April on PlayStation®VR, Oculus Rift, and HTC Vive for £14.99.

ABOUT FOXNEXT
FoxNext is driving immersive, next generation entertainment experiences in the areas of augmented and virtual reality, mobile, console/PC games and location-based entertainment across Twentieth Century Fox Film and Fox Networks Group. The division consists of FoxNext Games, FoxNext VR Studio and FoxNext Destinations.

FoxNext VR Studio collaborates with leading VR storytellers to create immersive 360 and interactive experiences, often joining forces with the industry’s foremost filmmakers. The award-winning Alien Covenant: In Utero VR Experience was developed with Ridley Scott and RSA VR, and released in parallel with the film. Isle of Dogs Behind the Scenes (in Virtual Reality) is a 360 video produced in partnership with Wes Anderson, his production team, and Felix & Paul Studios, and premiered at New Frontier at the Sundance Film Festival. Crisis on the Planet of the Apes VR will be the first VR game released by the division, to be followed by Alien, currently in production.

ABOUT IMAGINATI STUDIOS
Founded in 2015, The Imaginati Studios is an independent British games developer based in Ealing Studios, London. Its mission is to challenge how narrative is treated in video games, find new ways to tell stories and, in the process, raise the prominence of writing, cinema and performance within games. It develops games for all platforms.

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